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d3d9_bugs [2015/01/25 13:15]
mannerov
d3d9_bugs [2015/03/13 16:34] (current)
mannerov
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 Hitting a bug ? Hitting a bug ?
 +Be sure to test on this version of Mesa first: https://github.com/iXit/Mesa-3D/
  
 Here is the list of known bugs: Here is the list of known bugs:
-  * Some game textures are incorrectly updated, and are black. 
   * Emulated fog behaviour not implemented (old games only)   * Emulated fog behaviour not implemented (old games only)
   * Fixed function pipeline has a few bugs   * Fixed function pipeline has a few bugs
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   * Minor graphical error(road texture in payday2. Red shadows on Unreal Engine games)   * Minor graphical error(road texture in payday2. Red shadows on Unreal Engine games)
   * Bad window messages behavior (causes some games to not start)   * Bad window messages behavior (causes some games to not start)
- +  Red shadows on Unreal Engine Games for radeon. We have no way to solve this bug (we'll need help from AMD).
-Here is the list of bugs that were recently solved (not on mesa master): +
-  Fix crash on R600 when app uses multisampling in a way the card doesn't support. +
-  * Better advertising of available depth buffers. +
-  * Skyrim water renders correctly now+
  
 Wish to help debug ? Come on our irc channel Wish to help debug ? Come on our irc channel
 +Or report here: https://github.com/iXit/Mesa-3D/issues?