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d3d9_patch [2014/11/19 23:45]
sarnex
d3d9_patch [2022/07/11 10:36] (current)
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-**Simple patches are good patches.** Every fix should be in a separate patch.+Please read [[https://docs.mesa3d.org/submittingpatches.html|Mesa3D documentation about submitting patches]]
  
-Before you send a pull-request on github, it's required to verify all your games and simple demos work. 
- 
-A commit must include a simple description, optionally what it fixed for you and your "**Signed-off-by**" with full name and valid email. 
- 
-For getting the patch into Mesa, you need at least two Reviewed-by or ACKed by. Minimally one R-b has to come from David Heidelberg (okias), Axel Davy (mannerov) or Marek Olšák (mareko). 
- 
-Example of git log output: 
-<code> 
-commit f5d27c45a858db2be60051a0970b054c7ae9182f 
-Author: David Heidelberg <david@ixit.cz> 
-Date:   Tue Nov 18 10:10:55 2014 +0100 
- 
-    nine: fix query counter 
-     
-    Fixed wine-1.7.30 test at line 623 and game XY loading 
-    Tested on Radeon HD 6550. 
-     
-    Signed-off-by: David Heidelberg <david@ixit.cz> 
- 
-</code>