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Hitting a bug ?

Here is the list of known bugs:

  • Crash (Assert false) in NineBaseTexture9_UpdateSamplerView for some games
  • Undefined behaviour in 3DMark05/06 when post processing is on
  • Some graphical bugs when game uses the fixed function pipeline

Here is the list of bugs we are working on:

Here is the list of bugs that were recently solved:

  • Crash (Assert false) in nine_d3d9_to_nine_declusage or sm1_declusage_to_tgsi for some games
  • Black screen when starting some games
  • Bad detection of the amount of available memory
  • Launching SC2 from launcher results in white screen.
  • Some shadows in games (or Unigine Heaven) are red
  • Black parts in textures of some games

There are also some other bugs, whose cause is not determined yet.

Wish to help debug ? Come on our irc channel