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Hitting a bug ?
Here is the list of known bugs:
- Crash (Assert false) in NineBaseTexture9_UpdateSamplerView for some games
- Undefined behaviour in 3DMark05/06 when post processing is on
- Some graphical bugs when game uses the fixed function pipeline
- Road textures in payday2 not correctly drawn
- Radeon X300 - X1950 (r300) and modern Intel (ilo) drivers support need to be improved (known bugs with numbers of contants etc.)
Here is the list of bugs we are working on:
- Supporting ATI1 and ATI2 textures needed by some UE3 games
Here is the list of bugs that were recently solved:
- Crash (Assert false) in nine_d3d9_to_nine_declusage or sm1_declusage_to_tgsi for some games
- Black screen when starting some games
- Bad detection of the amount of available memory
- Launching SC2 from launcher results in white screen.
- Some shadows in games (or Unigine Heaven) are red
- Black parts in textures of some games
There are also some other bugs, whose cause is not determined yet.
Wish to help debug ? Come on our irc channel