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d3d9_gallium_state_tracker [2014/05/29 03:30]
okias
d3d9_gallium_state_tracker [2014/05/29 19:50]
okias bugzilla
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 As first thing, you may want try run __wine/dlls/d3d9/tests__ and see what pass. As first thing, you may want try run __wine/dlls/d3d9/tests__ and see what pass.
 +
 +Also if you want see CPU load and FPS, ''export GALLIUM_HUD="cpu0+cpu1+cpu2+cpu3;fps"'' (for 4 core configuration)
  
 ==== Roadmap ==== ==== Roadmap ====
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 Also check other wiki pages as: Also check other wiki pages as:
 +  * [[https://trello.com/b/W7S0wqHW/d3d9|Bugzilla]]
   * [[d3d9_upstream|Review for upstream inclusion]]   * [[d3d9_upstream|Review for upstream inclusion]]
   * [[d3d9_debugging|Debugging]]   * [[d3d9_debugging|Debugging]]
   * [[d3d9_supported_hardware|Tested Hardware]]   * [[d3d9_supported_hardware|Tested Hardware]]
   * [[d3d9_demos|Demos]]   * [[d3d9_demos|Demos]]