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d3d9_bugs [2014/11/28 08:20] mannerov created |
d3d9_bugs [2014/12/09 00:12] okias r300 and ilo |
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Here is the list of known bugs: | Here is the list of known bugs: | ||
* Crash (Assert false) in NineBaseTexture9_UpdateSamplerView for some games | * Crash (Assert false) in NineBaseTexture9_UpdateSamplerView for some games | ||
- | * some shadows in games (or Unigine Heaven) are red | ||
* Undefined behaviour in 3DMark05/06 when post processing is on | * Undefined behaviour in 3DMark05/06 when post processing is on | ||
+ | * Some graphical bugs when game uses the fixed function pipeline | ||
+ | * Road textures in payday2 not correctly drawn | ||
+ | * Radeon X300 - X1950 (r300) and modern Intel (ilo) drivers support need to be improved (known bugs with numbers of contants etc.) | ||
Here is the list of bugs we are working on: | Here is the list of bugs we are working on: | ||
- | * Launching SC2 from launcher results in white screen. | + | * Supporting ATI1 and ATI2 textures needed by some UE3 games |
Here is the list of bugs that were recently solved: | Here is the list of bugs that were recently solved: | ||
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* Black screen when starting some games | * Black screen when starting some games | ||
* Bad detection of the amount of available memory | * Bad detection of the amount of available memory | ||
+ | * Launching SC2 from launcher results in white screen. | ||
+ | * Some shadows in games (or Unigine Heaven) are red | ||
+ | * Black parts in textures of some games | ||
There are also some other bugs, whose cause is not determined yet. | There are also some other bugs, whose cause is not determined yet. | ||
Wish to help debug ? Come on our irc channel | Wish to help debug ? Come on our irc channel |