Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
Next revision Both sides next revision
d3d9_bugs [2014/11/28 08:20]
mannerov created
d3d9_bugs [2014/12/09 00:12]
okias r300 and ilo
Line 3: Line 3:
 Here is the list of known bugs: Here is the list of known bugs:
   * Crash (Assert false) in NineBaseTexture9_UpdateSamplerView for some games   * Crash (Assert false) in NineBaseTexture9_UpdateSamplerView for some games
-  * some shadows in games (or Unigine Heaven) are red 
   * Undefined behaviour in 3DMark05/06 when post processing is on   * Undefined behaviour in 3DMark05/06 when post processing is on
 +  * Some graphical bugs when game uses the fixed function pipeline
 +  * Road textures in payday2 not correctly drawn
 +  * Radeon X300 - X1950 (r300) and modern Intel (ilo) drivers support need to be improved (known bugs with numbers of contants etc.)
  
 Here is the list of bugs we are working on: Here is the list of bugs we are working on:
-  * Launching SC2 from launcher results in white screen.+  * Supporting ATI1 and ATI2 textures needed by some UE3 games
  
 Here is the list of bugs that were recently solved: Here is the list of bugs that were recently solved:
Line 13: Line 15:
   * Black screen when starting some games   * Black screen when starting some games
   * Bad detection of the amount of available memory   * Bad detection of the amount of available memory
 +  * Launching SC2 from launcher results in white screen.
 +  * Some shadows in games (or Unigine Heaven) are red
 +  * Black parts in textures of some games
  
 There are also some other bugs, whose cause is not determined yet. There are also some other bugs, whose cause is not determined yet.
  
 Wish to help debug ? Come on our irc channel Wish to help debug ? Come on our irc channel