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d3d9_debugging [2014/10/25 15:56]
okias -pg
d3d9_debugging [2014/11/10 02:51]
sarnex typo
Line 18: Line 18:
   * the **NINE_DEBUG** variable, to know what the D3D9 ST is doing. Pass **NINE_DEBUG=help** to get all options.   * the **NINE_DEBUG** variable, to know what the D3D9 ST is doing. Pass **NINE_DEBUG=help** to get all options.
   * the **NINE_TGSI_DUMP=1** variable for dumping generated TGSI code.   * the **NINE_TGSI_DUMP=1** variable for dumping generated TGSI code.
 +  * the **NINE_FF_DUMP=1** variable for dumping shader generated by fixed function (ff)
   * the **TGSI_PRINT_SANITY=1** variable will precisely check TGSI and assert in case of errors   * the **TGSI_PRINT_SANITY=1** variable will precisely check TGSI and assert in case of errors
   * the **D3D_ALWAYS_SOFTWARE=1** will run it on CPU instead of GPU... //extremly slow//   * the **D3D_ALWAYS_SOFTWARE=1** will run it on CPU instead of GPU... //extremly slow//
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   * The Windows version is almost always required for replaying   * The Windows version is almost always required for replaying
  
-  * [[https://github.com/apitrace/apitrace|Code on github]] +When uploading APITrace .trace file, please compress it with xz (best compression -> ''xz -9e your_app.trace''
-  * [[http://people.freedesktop.org/~jrfonseca/apitrace/|Build for Windows]]+  * **We have dedicated server space for APITrace files, contact sarnex or okias on IRC for more information.** 
 +  * [[https://github.com/apitrace/apitrace/wiki/WINE#windows-native|Wine HOWTO]] 
 +  * [[http://people.freedesktop.org/~jrfonseca/apitrace/apitrace-msvc-latest.7z|Build suitable for Wine]]